Eldritch Century: Chronicle of the Wounded Earth is a Horror/SciFi role playing game set in an alternate-history Earth after the Great War, when a strange fog consumed Europe and forced the nations to regroup in different factions.
This two volume set contains everything needed to play Eldritch Century.
Each set includes x2 Hardcover RPG books with a total of 600 full-color pages based in the pre-apocalyptic alternate-history world of Eldritch Century. Dual system: 5e-compatible and also featuring the Draco System with rules for character creation and specialization paths. Includes an Eldritch Bestiary. Europe has been consumed by the Miasma, a thick fog that corrupts everything within. It emerged in 1918 and has been expanding since then. By the year 1984, the Wounded Earth has changed, with 6 powerful factions at each others’ throats fighting the coldest of wars. A secret organization, the Minerva Initiative, recruits agents from every corner of the world to steal technologies from the factions and sabotage their most dangerous projects, while fighting the monsters within the Miasma and researching how to avoid a world-consuming 4th Miasmic expansion.
Eldritch Century is fully compatible with the 5e ruleset including the stats, powers and abilities. In addition the book details the Draco System. In this system, each character is created following a series of prompts based on the setting. We call this character creation concept the Exegesis System. This helps define where they are from, who they meet and establishes their Paths. The Paths are what gives each character their abilities, Powers and uses of their Effort Slots. A player may be able to take up to 3 Paths depending on their decisions during character creation. The Power System is freeform, and each Faction has their own style, which can be shaped on the run. As a result, a Sino Siberian that takes the Teslamancer path but had to endure a long bureaucratic process will be different from a Teslamancer that got into the Sino-Siberian Mandate party from childhood.
A two-book slipcase holding our Wounded Earth. Eldritch Century is a sci-fi horror roleplaying game where each player will take on the role of one of the many agents in a 1986 alternate Earth where a great fog has swallowed Europe. Inside all has been corrupted past the veil of sanity; outside, the world has come together in factions. These factions, political agreements and alliances among nations, are in an eternal struggle for power and growth, each with its own agendas and grey moralities.
The first book, Expeditions, is a compilation of our rules. Here, we expose the Draco System, a d20-based system that links our universe to the rules of the fifth edition of the world’s most famous role-playing game. We also detail our own power system, which allows for players to modify their powers for a plethora of effects. Our second book, Almanac, details the factions that make up our world, their famous characters, their personalities and their technologies and powers.